Machine learning
& art Google I/O 2016


Mario Klingemann is brilliant as always.

I followed him since the early flash days1 and always admired him. Got to meet him once. Great artist with creative access to code and inspiration. Nice talk from Cyril too.

Some of the links mentioned in this talk:

Machine learning

Machine learning (ML) is the study of computer algorithms that improve automatically through experience. It is seen as a subset of artificial intelligence. Machine learning algorithms build a mathematical model based on sample data, known as "training data", in order to make predictions or decisions without being explicitly programmed to do so. Machine learning algorithms are used in a wide variety of applications, such as email filtering and computer vision, where it is difficult or infeasible to develop conventional algorithms to perform the needed tasks. Machine learning is closely related to computational statistics, which focuses on making predictions using computers. The study of mathematical optimization delivers methods, theory and application domains to the field of machine learning. Data mining is a related field of study, focusing on exploratory data analysis through unsupervised learning. In its application across business problems, machine learning is also referred to as predictive analytics.
Definition from Wikipedia – Machine learning


DeepDream is a computer vision program created by Google engineer Alexander Mordvintsev which uses a convolutional neural network to find and enhance patterns in images via algorithmic pareidolia, thus creating a dream-like hallucinogenic appearance in the deliberately over-processed images.Google's program popularized the term (deep) "dreaming" to refer to the generation of images that produce desired activations in a trained deep network, and the term now refers to a collection of related approaches.
Definition from Wikipedia – DeepDream

  1., Andre Michelle, B.A.S.S. Berlin Actionscript Squad etc.
Tags: / Kategorie: Video